A frontier road winds past a broken signpost, a burned wagon and a cairn of discarded armour toward a golden-lit fortress city under a storm sky.

The Golden Age · Timeline

1999 to the last night

Every entry is dated only as precisely as its source allows, and labelled by evidence class and by the side that tells it.

Era I · 1999 – early 2000

The opening wars

Six worlds open. One of them has no safe ground, and its earliest powers fight over starter towns.

  1. Dated to the day

    Six worlds open

    Asheron’s Call goes live with six worlds. On five, killing other players is a choice. On Darktide, every character is a player killer, for good.

    Original-era evidenceVoices: Reference

    SourcesAsheron’s CallServers

  2. Dated to the month

    A truce for the starter towns

    The Mercs raid defenders at Eastham. Black Rose’s leader and a Mercs leader propose PK-free starter towns. The truce holds only in part.

    Original-era evidenceVoices: Black Rose-side

    SourcesDarktide’s Past

  3. Dated to the month

    SiN comes for Arwic

    A large quest event runs at Frore. SiN, at its strongest, challenges the Mercs for Arwic, and a short truce between Black Rose and the Mercs ends.

    Original-era evidenceVoices: Black Rose-side

    SourcesDarktide’s Past

  4. Dated to the month

    Fifty at Arwic

    About fifty players fight at Arwic, Black Rose against the Mercs. Wands paired with vulnerability spells rule the early fights.

    Original-era evidenceVoices: Black Rose-side

    SourcesDarktide’s Past

Era II · 2000 – 2002

The Blood years

A guild unites under a character named Blood, takes Kara, and turns the Direlands into a war.

  1. Dated to the month

    Blood

    The Keepers of Chaos, a guild that came over from Ultima Online, unite under a character named Blood. The Blood monarchy is born.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

  2. Dated to the season

    Blood comes to Kara

    Blood settles in Kara, the town Black Rose had held. The two sides tell it differently: an invitation against common enemies, or a town taken.

    Original-era evidenceVoices: Blood-side · Black Rose-side

    SourcesHistoryDarktide’s Past

  3. Dated to the season

    Seven guilds against one

    Black Rose, The Feared and about seven anti-PK guilds raid Blood until, after roughly three weeks, Blood moves its base to Lytelthorpe.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

  4. Dated to the month

    Ayan Baqur is founded

    Official lore news describes the founding of Ayan Baqur in the Direlands, near the Festival Stone of Darktide.

    Original-era evidenceVoices: Official

    SourcesHeroes’ Respite: Solclaim, PY 11 (May 2000)

  5. Dated to the month

    A Banner of Flame

    The patch “To Raise a Banner of Flame” adds Hollow weapons, and changes what fighters can afford to wear.

    Original-era evidenceVoices: Reference

    SourcesHollow Weapons; To Raise a Banner of Flame

  6. Dated to the day

    The lifestone, every twenty minutes

    In a developer chat, a Darktide player reports that the lifestone at Ayan Baqur is raided about every twenty minutes and portal arrivals are camped. The developers confirm that slide-casting stays.

    Original-era evidenceVoices: Official

    SourcesDeveloper Chat, 16 August 2000

  7. Dated to the month

    Three weeks at AB

    Blood, Red Devil and the Patryns fight a three-week onslaught at Ayan Baqur, and Blood takes Kara back. The Blood side calls these the greatest fights Darktide saw.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

  8. Dated to the season

    Aerlinthe becomes a war zone

    A server-wide peace agreement on Aerlinthe Island breaks down. Blood declares the island a war zone, and access comes down to portal ties.

    Original-era evidenceVoices: Blood-side · Outsider

    SourcesHistoryCommunity Driven “laws”

  9. Dated to the day

    No nerf

    The developers say there are no plans to change slide-casting, slide-healing or portal logging.

    Original-era evidenceVoices: Official

    SourcesTurbine Games Q&A: Balance

  10. Dated to the day

    No formal wars

    Asked about allegiance wars, the developers explain that membership cannot be tracked in real time, so formal wars are not feasible, even on Darktide.

    Original-era evidenceVoices: Official

    SourcesTurbine Games Q&A: Allegiances

  11. Dated to the month

    A portal into Kara

    A new portal makes Blood’s Kara far easier to raid. The Blood side claims more than 2,000 members by now, a figure no one has checked.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

  12. Dated to the month

    The oath

    During Bael’Zharon’s Rampage, Blood swears allegiance to Bael’Zharon at Kara. The antis swear to Asheron. Bael’Zharon is never brought down on Darktide.

    Original-era evidenceVoices: Black Rose-side · Reference

    SourcesBael’Zharon’s RampageDarktideShadow Warriors vs. Bael’Zharon

  13. Dated to the month

    GEN forms at AB

    A new monarchy, GEN, forms at Ayan Baqur from rival PKs, neutrals and one former anti clan, set on rivalling Blood. Blood turns the split to its advantage and takes AB.

    Original-era evidenceVoices: Blood-side · Black Rose-side · Outsider

    SourcesHistoryDarktide’s PastAsheron’s Call: PVP SRS BSNS – Part 1

  14. Dated to the month

    War goals met

    Blood declares its war goals met, and many of its members drift away. GEN claims to outnumber Blood but cannot dislodge it.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

  15. Dated to the month

    Interactive theatre

    GameSpy publishes the developers’ diary of playing Asheron and Bael’Zharon live: improvised theatre, held to about ten minutes per place by lag.

    Original-era evidenceVoices: Official

    SourcesAsheron’s Call: Developer Diary V

  16. Dated to the year

    The Last Stand

    The Last Stand (TLS) forms as a coalition against Blood. Every side remembers its founders differently.

    Player recollectionVoices: Blood-side · Outsider

    SourcesHistoryAsheron’s Call Part 2: Carebears

  17. Dated to the month

    Walls go up

    The Dark Majesty expansion brings housing. Allegiance villas and mansions come with barriers and recall points.

    Original-era evidenceVoices: Reference

    SourcesHousing; Dark Majesty

  18. Dated to the day

    One armour, many copies

    The Zone announces that every copy of a unique armour duplicated on Darktide will be deleted in the February patch, on Darktide alone.

    Original-era evidenceVoices: Official

    SourcesAnnouncements, January 2002: Flesh and Blood

  19. Dated to the day

    Seven hours for a crystal

    The Defense of the Cisterns runs on three worlds, Darktide among them. One Darktide group spends seven hours destroying a single crystal.

    Original-era evidenceVoices: Official

    SourcesThe Defense of the Cisterns

  20. Dated to the year

    The founders move on

    The core of the Keepers of Chaos leaves for other games and hands Blood to its successors.

    Original-era evidenceVoices: Blood-side

    SourcesHistory

Era III · 2003 – 2004

The turn

The game changes hands and the rules that powered the war are rewritten.

  1. Dated to the month

    PvP without a price

    Player Killer Lite, an opt-in PvP mode without death penalties, arrives on the other worlds. It never comes to Darktide.

    Later evolutionVoices: Reference

    SourcesPlayer Versus Player; Player KillerLand Control; Olthoi Play; Derethian Combat Arena; Lesser Battle Dungeon

  2. Dated to the month

    New hands

    Turbine buys the franchise from Microsoft and takes over operations in 2004.

    Later evolutionVoices: Reference

    SourcesAsheron’s CallServers

  3. Dated to the day

    The jostled server

    During a datacenter move a Darktide server is physically knocked. Items vanish from more than 150 houses and the world is rolled back to its 19 January backup.

    Later evolutionVoices: Official · Reference

    SourcesThursday Evening Darktide Crash and ResultsAllegiance Experience; The Madness of Men; Mirror, Mirror; Apology Token

  4. Dated to the month

    The chains break

    “The Madness of Men” overhauls allegiance experience and ends long experience chains. It adds PK battle dungeons and lifestones in towns.

    Later evolutionVoices: Official · Blood-side · Reference

    SourcesAllegiance Experience; The Madness of Men; Mirror, Mirror; Apology TokenThe Future of PvPHistory

  5. Dated to the day

    The Future of PvP

    After a hard reception for its March PvP changes, Turbine writes to players about what made Darktide work, and what was wearing it down.

    Later evolutionVoices: Official

    SourcesThe Future of PvP

Era IV · 2004 – 2017

The long evening

Darktide keeps fighting, on fewer players and fewer reasons, until the lights go out.

  1. Approximate dates

    The Last Stand on top

    Players remember The Last Stand as the strongest allegiance on Darktide from about 2004.

    Player recollectionVoices: Outsider

    Sources(Darktide) Who was the person you hated the most in PVP?, page 2

  2. Dated to the month

    Kill me if you can

    Live-event staff log in on Darktide and dare its players to hunt them.

    Later evolutionVoices: Official

    SourcesAnnouncements, September 2005: Under Cover of Night

  3. Dated to the day

    Barrier-down nights?

    Turbine floats ways to loosen housing barriers: scheduled nights with the barriers down, or a rare key that drops one.

    Later evolutionVoices: Official

    SourcesAnnouncements, October 2006: Dance of the Dead

  4. Dated to the day

    The walls stay

    The developers decide the barriers stay, and say there are no plans for a new PK world.

    Later evolutionVoices: Official

    SourcesDeveloper Chat, 16 March 2007

  5. Dated to the month

    Land Control

    Keeps that player killers can capture arrive with Land Control.

    Later evolutionVoices: Reference

    SourcesLand Control; Olthoi Play; Derethian Combat Arena; Lesser Battle Dungeon

  6. Dated to the month

    Olthoi Play

    Olthoi Play offers instant high-level PK characters with restrictions: a fast road into the fight.

    Later evolutionVoices: Reference

    SourcesLand Control; Olthoi Play; Derethian Combat Arena; Lesser Battle Dungeon

  7. Dated to the day

    Maintenance mode

    The last content patch ships. The game enters maintenance mode.

    Later evolutionVoices: Reference

    SourcesAsheron’s Call

  8. Dated to the day

    A patch for Darktide’s stability

    A hotfix ships with Darktide’s server stability as its stated aim.

    Later evolutionVoices: Official

    SourcesAnnouncements, May 2015 Patch

  9. Dated to the month

    Silence

    Darktide has lost all its global channels, allegiance chat included. Players blame abuse that crashed the server, and say most of the population has moved to Verdantine.

    Later evolutionVoices: Official · Reference

    SourcesRequest for allegiance chat on DarktideAsheron’s Call

  10. Dated to the day

    The end is announced

    The shutdown is announced. New accounts stop, and the game is free until the last day.

    Later evolutionVoices: Reference

    SourcesAsheron’s Call and its sequel will sunset as part of the Turbine/Standing Stone split

  11. Dated to the day

    The lights go out

    Every Asheron’s Call world closes, Darktide with them.

    Later evolutionVoices: Reference

    SourcesAsheron’s CallAsheron’s Call and its sequel will sunset as part of the Turbine/Standing Stone split