Two vast armies with crimson and blue banners face each other across a misty plain at sunrise, a ruined watchtower between them.

The Golden Age · Darktide, 1999 – 2004

The war was the game

One Asheron’s Call world had no safe ground at all. This is its story.

The legend

Five beats

  1. 1999

    No safe ground

    One world of six where every character is a player killer, forever.

  2. 2000

    Blood rises

    A guild unites under one name, takes Kara, and becomes the power to beat.

  3. Late 2000

    The AB Wars

    A frontier town becomes the battlefield of the age.

  4. Dec 2000

    The oath

    Blood kneels to Bael’Zharon at Kara. The antis swear to Asheron.

  5. 2001 →

    The Last Stand

    The guilds Blood broke band together, and outlast it.

A crowned monarch in a crimson cloak raises a hand before kneeling armoured warriors in a ruined courtyard as a vast violet storm-shadow looms overhead; on a distant ridge a line of white-and-gold defenders raise banners.

December 2000 · Kara

A monarch knelt to Bael’Zharon.

Read the oath